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Basilica Martyris

3D environment created in a month and a half on Unreal Engine 5 with Maya, Zbrush, Substance Painter and Designer. Although some assets were sourced from the Unreal marketplace, I created most of the props myself, as well as the textures, materials, and trimsheets.

This is fanart inspired from an universe I love : Trench Crusade I wanted to represent a basilica miraculously saved from a missile, which they began to worship as a divine manifestation. The basilica is run by an order of warrior nuns and nurses who care for wounded pilgrims and fight heretics.